GAME-BASED TECHNOLOGIES IN LEARNING TREBLE AND BASS CLEFS
DOI:
https://doi.org/10.24234/scientific.v2i52.381Keywords:
game-based technologies, treble clef, bass clef, music literacy, piano, music education, didactic games, interactive learningAbstract
The article examines the use of game-based technologies in teaching students to read notes in the treble and bass clefs in piano instruction. The purpose of the study is to justify the pedagogical effectiveness of game-based methods for increasing learners’ motivation and developing stable music-literacy skills. The paper analyzes didactic games, card-based tasks, interactive exercises, and digital learning resources. The findings show that game-based learning activates attention, visual perception, musical hearing, and coordination between the musical text and the piano keyboard. The proposed set of exercises can be used in children’s music schools and institutions of supplementary education.
References
Abdullin, E. B. (2004). Teoriya muzykalnogo obrazovaniya (Theory of Music Education). Moscow: Prosveshchenie.
Kabalevsky, D. B. (1989). O muzyke i vospitanii (About Music and Education). Moscow: Muzyka.
Tsypin, G. M. (1984). Obuchenie igre na fortepiano (Teaching Piano Performance). Moscow: Prosveshchenie.
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Copyright (c) 2026 Irma Aghajanyan, Yuri Yuzbashyan

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